GLASSES FREE 3D OPTICS
The 42-inch and 52-inch glasses-free 3D displays offer state-of-the-art lenticular lens design creating 9 distinct autostereoscopic views. By this the viewer will benefit from the multi-user experience along with a large comfort zone. Both 42- and 52-inch 3D TVs without glasses are specifically designed for a wide range of applications such as digital signage and information provision.
The glasses-free 3D displays are featuring superior lens design and 3D rendering relying on proven, highly optimized, and accurate manufacturing processes. The lenticular lens design minimizes cross talk, creating highly distinct views for maximum 3DFMax™ viewing experience.
A sheet of lenticules, which are transparent, cylindrical lenses, is fixed on a liquid-crystal display (LCD). The transparency of the lenticular sheet is crucial because it allows for full brightness and contrast. The lenticular sheet is attached to an active matrix display, like LCD, in such a way that the image plane of the LCD is at the focal plane of the lenses. Because of this, a person’s eye observing the screen perpendicular to the display sees the portion of the LCD that is directly under each lens. The other eye sees a portion of the LCD that is off center under each lens. Since the LCD under each lens is divided into sub-pixels, each eye sees different sub-pixels. To create the 3D effect, all that remains is to put the correct information on the various sub-pixels. Multiple views are achieved by placing the lenticular sheet over the LCD in such a way that each lens overlaps several sub-pixels, sending the light of each sub-pixel in a different direction. By repeating the lenses, entire views can be sent in different directions.
By using slanted lenticular technology, the resolution loss, a characteristic of all 3D TVs, becomes minimal. The result is a clearer, more lifelike image. The slanting allows for the interspersing of odd and even views, necessary because of the gaps between each pixel on the LCD. Without interspersing, the gaps between the pixels would be magnified along with the images. Because of interspersing, observers perceive a 3D viewing zone without any gaps.
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